private float computeHeatIndex(float t, float rh) { float index = (float)((16.923 + (0.185212 * t) + (5.37941 * rh) - (0.100254 * t * rh) + (0.00941695 * (t * t)) + (0.00728898 * (rh * rh)) + (0.000345372 * (t * t * rh)) - (0.000814971 * (t * rh * rh)) + (0.0000102102 * (t * t * rh * rh)) - (0.000038646 * (t * t * t)) + (0.0000291583 * (rh * rh * rh)) + (0.00000142721 * (t * t * t * rh)) + (0.000000197483 * (t * rh * rh * rh)) - (0.0000000218429 * (t * t * t * rh * rh)) + 0.000000000843296 * (t * t * rh * rh * rh)) - (0.0000000000481975 * (t * t * t * rh * rh * rh))); return index; }